AI Insights · Timothy · April 2023
Top 5 Racing Games on Android in Guatemala: Q1 2023
In Q1 2023, the top 5 racing games on Android in Guatemala showcased varying trends in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower highlight the performance metrics of these games.
In the first quarter of 2023, the top 5 racing games on the Android platform in Guatemala displayed diverse trends in weekly downloads, revenue, and active users. Here are the insights from Sensor Tower for each game:
Mario Kart Tour from Nintendo Co., Ltd. experienced a steady weekly revenue, peaking at around $421 in the last week of December and fluctuating modestly to $293 by the end of March. Weekly downloads started at approximately 8.1K, dipped to around 4.3K in late February, and then rebounded to 5.1K in the final week of March. The game maintained a relatively stable weekly active user base, starting at 31.3K and seeing a slight increase to 28.4K by the end of the quarter.
CSR 2 Realistic Drag Racing by Zynga saw its weekly revenue peak at $211 in mid-March, with a notable increase from just $32 at the end of December. Weekly downloads, however, showed a decline, starting at 298 and dropping to 47 by the end of March. The weekly active users decreased from 1.3K to 530 throughout the quarter.
Need for Speed™ No Limits from ELECTRONIC ARTS had its highest weekly revenue of $136 in late February, up from $46 at the end of December. Weekly downloads started strong at 6.4K, saw a dip to around 2.2K in early March, and then slightly increased to 2.4K by the end of the quarter. The game’s weekly active users began at 30.8K and ended at 20.5K, showing a gradual decline over the quarter.
Asphalt Legends Unite, published by Gameloft SE, had fluctuating weekly revenue, reaching a peak of $126 in early January and ending at $51 in the last week of March. Weekly downloads varied, starting at 1.7K, dipping to 463 in mid-March, and then climbing back to 621. The game’s weekly active users saw a decline from 5.4K to 3.4K over the quarter.
Pocket Champs: 3D Racing Games by Madbox saw its weekly revenue peak at $128 in mid-March, with an initial value of $31 at the end of December. Weekly downloads started at 3.7K, dipped to 1.7K in early February, and then rose to 2.9K by the end of March. The weekly active users decreased from 9.3K to 5.6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.